Finishing Tetris
I finished my version of Tetris, and it's now available for you to try on your PC. I set a goal of finishing the game before Super Bowl XLV, and there turned out to be a lot to.
I finished my version of Tetris, and it's now available for you to try on your PC. I set a goal of finishing the game before Super Bowl XLV, and there turned out to be a lot to.
I finally finished my version of Tetris. It's a Windows game. To play on your PC, download the installer below.
My implementation of Tetris is nearly finished! It plays pretty decently, which is the measure of any game. There's no sound right now, but there's a help screen and a modest splash screen. My goal is to release it before the Super Bowl XLV (February 6, 2011).
In the beginning of December (last year), I wrote another small game. It's even simpler than the Concentrate game, but instead of JavaScript, it's in Flex. You can play the small game here:
http://rgu.freeshell.org/PickNumber.html
Or better yet, get a school-aged child to play it. This will be yet another piece of computer code I hope to break down in these pages.
I finished that concentration game. You can play it at:
http://rgu.freeshell.org/concentrate
There's a bunch to BLOG about this game. I'll get to it soon, I hope.
I'm writing a small JavaScript program to implement the simple game of "Concentrate". A few weeks ago, I borrowed JavaScript: The Good Parts, by Douglas Crockford. It's a terrific little book on what's good about JavaScript. I admit freely that my JavaScript programming skills are mostly at the "cut and paste" level, but writing a small game will force me to get beyond this level, and to penetrate some of the patterns in Crockford's book. I'm hopeful to be blogging about this soon!